About

A Cave in the Woods is a short interactive game by Felix Jung. The content for the game was generated by Felix, as well as Anthropic's Claude. And, in some small part, by you.

Felix Jung is a software developer for Grubhub, and spends his days in front of a keyboard and monitor. In his free time at home, he likes to relax by sitting in front of a different keyboard and monitor.

While he currently writes code for a living, he's been learning how to ask AI questions like How can you possibly do that? and How long will I have a job?

So far, the answers are exciting and terrifying, in equal measure.

Felix has been running a daily blog over at avoision.com for a good while now. He's been keeping track of every day, and has identified the best ten days of every year, from 2002 - 2025. There's some fun stuff over there.

Felix strives to remember that they're all good days. And that there are no bad days.

Donate

Right now, A Cave in the Woods is set up to run off my personal Claude API key. For now at least... I'm happy to foot the bill.

Some technical notes: the game is powered by Claude: Haiku 4.5 for chat/formatting tasks, Sonnet 4.6 for long message composition.

Each game is around $0.20, give or take. It's not terrible, but it adds up. In the off chance this gets popular, well... I guess we'll cross that bridge when it comes. Would be a nice problem to have.

If you enjoyed the game, consider buying me a coffee. I had a lot of fun making this game, and had some serious, genuine laugh out loud moments. I wasn't expecting AI to be able to do that. A bit of a surprise and a delight. I hope you had a laugh or two as well.

Thanks for visiting, and I hope things are good over on your side of the screen.

Best wishes,
Felix

Ever After

by Felix Jung

When the gods decide to punish us,
they grant us our requests.

Tithonus was given life eternal
but denied eternal youth.

When we hope for love we’re given it,
and I can think of nothing worse.

Love is the imperfect gift, and this
the price: that one of us must leave

and the other one must watch.